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MDX - BALL LIFT BELT ASSEMBLY

MDX - BALL LIFT BELT ASSEMBLY

121ASM016

BALL LIFT BELT ASSEMBLY FOR MONSTER DROP EXTREME.
  • $564.64
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TRIPLE TICKET DISPENSER

TRIPLE TICKET DISPENSER

112ASM001

TRIPLE TICKET DISPENSER FOR MONSTER DROP EXTREME
  • $400.00
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PLAYFIELD WHEEL MDF - BOTTOM (POWER DROP EXTREME)

PLAYFIELD WHEEL MDF - BOTTOM (POWER DROP EXTREME)

121MAC152 MDX

PLAYFIELD WHEEL MDF - BOTTOM (POWER DROP EXTREME)
  • $154.25
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DC MOTOR 12V 5000RPM - CIRCULATION WHEEL MOTOR

DC MOTOR 12V 5000RPM - CIRCULATION WHEEL MOTOR

DC58-16838-00

USED ON DC SUPERHEROES COIN PUSHER 4P
  • $112.00
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JERSEY JACK SONIC THE HEDGEHOG - ARCADE EDITION

JERSEY JACK SONIC THE HEDGEHOG - ARCADE EDITION

MS16071

JJP Immersive RGB LED Lighting Package A fully integrated lighting system reacts at Sonic speed, using color and motion to match every loop, combo, and high-energy gameplay moment. 27” High-Definition Backbox Display A massive HD display showcases Sonic the Hedgehog gameplay clips alongside original, pinball-exclusive animations — blending iconic zones and high-speed action into crisp, vibrant gameplay visuals. Green Hill Zone Battle Artwork Black Armor Premium Direct Print Playfield Micro-LED Rings Standard Glass
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JERSEY JACK SONIC THE HEDGEHOG - SPECIAL EDITION

JERSEY JACK SONIC THE HEDGEHOG - SPECIAL EDITION

MS16070

Green Hill Zone Battle RadCal™ Cabinet Artwork Race through Green Hill Zone! Bright, dynamic artwork captures the speed, color, and iconic terrain of Sonic’s most legendary zone. Sonic Battle Topper! Face off! Sonic and Dr. Eggman clash in a vibrant topper that adds depth, dimension, and arcade-style energy above the playfield. Green Hill Zone Battle RadCal™ Artwork 'Sonic Blue’ Powder Coated Armor Battle Topper with Dual-Layer Acrylic LEDs Micro-LED Rings Shaker Motor with Haptic Feedback Industry Leading JJP Invisiglass™ External Volume Control Panel 'Special Edition' Numbered Plaque
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PIPELINE MEGA DUCKS

PIPELINE MEGA DUCKS

MS16076

You did great with the Duck Locker SE crane for small ducks, and now you have the opportunity to get the brand-new MEGA DUCK 31-inch, specifically made for 6-inch ducks. You can add bill acceptors and credit card readers when we are ready for shipping. All-metal cabinet with tons of other features. **Height 76" w/o header.
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NAMCO PAC MAN BALLER JR

NAMCO PAC MAN BALLER JR

MS16032

Pac-Man Baller Jr. brings classic arcade fun to younger players with a smaller, kid-friendly build. The compact size makes it easy for children to step up, shoot, and enjoy quick, energetic play. Twin hoops support two players at once, creating instant competition. The bright overhead marquee and familiar Pac-Man branding help the game stand out on any floor and attract steady traffic from families. The design mirrors popular kids’ basketball titles while offering its own unique charm. The smaller cabinet fits well in FECs, arcades, bowling centers, and any location looking to add a strong kids’ attraction. Features • Kid-focused version of Pac-Man Baller • Two-player setup with twin hoops • Compact size designed for younger players • Bright overhead marquee for strong visibility • Recognizable Pac-Man theme for easy appeal • Ideal for FECs and family venues Which age group will enjoy it most in your location?
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NAMCO WHACK A GHOSTIE

NAMCO WHACK A GHOSTIE

MS16033

PAC-MAN ghost targets rise from the playfield surface. Players smash them down by hand. Every hit registers a sound. Overview PAC-MAN Whack-the-Ghosties by Namco is a skill-based redemption game built around the classic whacking mechanic, reskinned with the iconic PAC-MAN ghost characters as physical pop-up targets. Inspired by the original "street range" format, the cabinet translates a universally recognized IP into a hands-on, ticket-dispensing play experience suited for high-volume commercial environments. Key Features PAC-MAN Ghost Pop-Up Targets The playfield surface houses physical ghost-shaped targets that pop up during play. Players strike them by hand to register points — the targets are shaped and colored as the recognizable PAC-MAN ghost characters, connecting the physical mechanic directly to a property players already know. Street-Range Cabinet Design The cabinet geometry follows the "street range" layout — a low, wide play surface oriented for standing players to reach across the full target field. This format keeps the action at arm level and makes the hit-zone accessible to a broad age range without modification. Neon PAC-MAN Themed Lighting and Audio The cabinet uses neon-style PAC-MAN visuals and classic PAC-MAN sound effects. Both the light output and the audio signature are tied to the IP, so the machine reads as PAC-MAN from across the room before a player reaches it. Skill-Based Redemption Mechanic Ticket output is tied to player performance — the more targets a player strikes within the timed window, the higher the score and the corresponding ticket payout. The scoring structure ties reward directly to physical speed and accuracy rather than a fixed payout per play. High-Volume Durability Construction The cabinet is built for continuous commercial use in high-traffic venues. The target mechanisms and playfield surface are designed to sustain repeated physical strikes across extended operating hours, consistent with Namco's commercial redemption line specifications.
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