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MDX - BALL LIFT BELT ASSEMBLY

MDX - BALL LIFT BELT ASSEMBLY

121ASM016

BALL LIFT BELT ASSEMBLY FOR MONSTER DROP EXTREME.
  • $564.64
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TRIPLE TICKET DISPENSER

TRIPLE TICKET DISPENSER

112ASM001

TRIPLE TICKET DISPENSER FOR MONSTER DROP EXTREME
  • $400.00
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ASSY PUSH HANDLE

ASSY PUSH HANDLE

ACBD0ASM063

USED ON SEGA: POWER ROLL
  • $262.50
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PLAYFIELD WHEEL MDF - BOTTOM (POWER DROP EXTREME)

PLAYFIELD WHEEL MDF - BOTTOM (POWER DROP EXTREME)

121MAC152 MDX

PLAYFIELD WHEEL MDF - BOTTOM (POWER DROP EXTREME)
  • $154.25
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BELT ASSEM. BALL LIFT - MD

BELT ASSEM. BALL LIFT - MD

115ASM017

BELT ASSEM. BALL LIFT - MD
  • $233.25
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2 Man Rod 48 3/8"

2 Man Rod 48 3/8"

20606811

USED ON TORNADO TOUR EDTION FOOSBALL / TABLE SOCCER
  • $50.00
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NAMCO PAC MAN BALLER JR

NAMCO PAC MAN BALLER JR

MS16032

Pac-Man Baller Jr. brings classic arcade fun to younger players with a smaller, kid-friendly build. The compact size makes it easy for children to step up, shoot, and enjoy quick, energetic play. Twin hoops support two players at once, creating instant competition. The bright overhead marquee and familiar Pac-Man branding help the game stand out on any floor and attract steady traffic from families. The design mirrors popular kids’ basketball titles while offering its own unique charm. The smaller cabinet fits well in FECs, arcades, bowling centers, and any location looking to add a strong kids’ attraction. Features • Kid-focused version of Pac-Man Baller • Two-player setup with twin hoops • Compact size designed for younger players • Bright overhead marquee for strong visibility • Recognizable Pac-Man theme for easy appeal • Ideal for FECs and family venues Which age group will enjoy it most in your location?
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NAMCO WHACK A GHOSTIE

NAMCO WHACK A GHOSTIE

MS16033

PAC-MAN ghost targets rise from the playfield surface. Players smash them down by hand. Every hit registers a sound. Overview PAC-MAN Whack-the-Ghosties by Namco is a skill-based redemption game built around the classic whacking mechanic, reskinned with the iconic PAC-MAN ghost characters as physical pop-up targets. Inspired by the original "street range" format, the cabinet translates a universally recognized IP into a hands-on, ticket-dispensing play experience suited for high-volume commercial environments. Key Features PAC-MAN Ghost Pop-Up Targets The playfield surface houses physical ghost-shaped targets that pop up during play. Players strike them by hand to register points — the targets are shaped and colored as the recognizable PAC-MAN ghost characters, connecting the physical mechanic directly to a property players already know. Street-Range Cabinet Design The cabinet geometry follows the "street range" layout — a low, wide play surface oriented for standing players to reach across the full target field. This format keeps the action at arm level and makes the hit-zone accessible to a broad age range without modification. Neon PAC-MAN Themed Lighting and Audio The cabinet uses neon-style PAC-MAN visuals and classic PAC-MAN sound effects. Both the light output and the audio signature are tied to the IP, so the machine reads as PAC-MAN from across the room before a player reaches it. Skill-Based Redemption Mechanic Ticket output is tied to player performance — the more targets a player strikes within the timed window, the higher the score and the corresponding ticket payout. The scoring structure ties reward directly to physical speed and accuracy rather than a fixed payout per play. High-Volume Durability Construction The cabinet is built for continuous commercial use in high-traffic venues. The target mechanisms and playfield surface are designed to sustain repeated physical strikes across extended operating hours, consistent with Namco's commercial redemption line specifications.
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SEGA TOWER BALL

SEGA TOWER BALL

MS15939

SOAR TO NEW HEIGHTS!! Tower Ball is a brand-new skill-based redemption game designed to stand tall on any arcade floor. With vibrant edge lighting and a striking cabinet design, this attention-grabbing arcade machine instantly draws players in and keeps them engaged. Gameplay is simple to learn but challenging to master. Players hit the red ball launcher to send the ball up the tower, aiming for one of the win zones. While it may look easy, Tower Ball rewards skill and control, not just power. Players must carefully judge the strength of each launch to target the bonus win zone and maximise their ticket payout. The bonus win zone can shift dynamically with every play, allowing Tower Ball to deliver a perfectly balanced challenge every time. This dynamic setup keeps the game exciting for repeat players and encourages higher replay value, making it a strong earner. Built for reliability and consistent performance, Tower Ball combines straightforward, family-friendly gameplay with captivating visual appeal. Its compact footprint and universal theme make it an ideal attraction for arcades, family entertainment centres (FECs), and bowling venues looking to add a high-performing redemption game to their line-up. FEATURES: Skill-based ticket redemption game Eye-catching cabinet design Simple yet challenging gameplay for all ages Win tickets with every play - aim for bonus holes to win big Compact footprint with strong visual appeal Reliable, operator-friendly mechanics Perfect for arcades, FECs, and bowling centres
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