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Barcade GAMES
964 items
COAST TO COAST FU MSIZE DUCK CATCHER ALL - IN
MS13605
The Fun Size Duck Catcher crane machine features large, attractive duck-catcher animal graphics, sturdy all-metal construction, and is loaded with features. It can be configured as a “Play Until You Win” machine or as a traditional skill crane. Packed with features, it is bound to be a valuable addition to your arcade or family fun center! Features: All metal frame construction Tempered safety glass (not cheap plexi-glass) Recessed rope lights in both corners Electronic coin mechanisms Optional dollar bill acceptor/stacker Candy scoop for all sizes except Jumbo & movie boxes Scoop handles ducks, zoo, Sea-life animals and Squishes. Dual optical prize detection system “Play ’til you win” selectable Microprocessor control Great sounds and voice Easily accessible service panel on front of game
- USD
PIPELINE MEGA DUCKS
MS16076
You did great with the Duck Locker SE crane for small ducks, and now you have the opportunity to get the brand-new MEGA DUCK 31-inch, specifically made for 6-inch ducks. You can add bill acceptors and credit card readers when we are ready for shipping. All-metal cabinet with tons of other features. **Height 76" w/o header.
- USD
COAST TO COAST FUN ZONE FAMILY 4P MINI W/O TUB
MS16057
The space efficient claw cube gives operator a quadruple threat in their claw crane arsenal. Each player station has their own prize playfield to try to skillfully extract the prize. The 4 Prize Chambers allows for a multitude of prize offerings in one compact package. A great crane solution for your younger crane enthusiasts.
- USD
NAMCO PAC MAN BALLER JR
MS16032
Pac-Man Baller Jr. brings classic arcade fun to younger players with a smaller, kid-friendly build. The compact size makes it easy for children to step up, shoot, and enjoy quick, energetic play. Twin hoops support two players at once, creating instant competition. The bright overhead marquee and familiar Pac-Man branding help the game stand out on any floor and attract steady traffic from families. The design mirrors popular kids’ basketball titles while offering its own unique charm. The smaller cabinet fits well in FECs, arcades, bowling centers, and any location looking to add a strong kids’ attraction. Features • Kid-focused version of Pac-Man Baller • Two-player setup with twin hoops • Compact size designed for younger players • Bright overhead marquee for strong visibility • Recognizable Pac-Man theme for easy appeal • Ideal for FECs and family venues Which age group will enjoy it most in your location?
- USD
NAMCO WHACK A GHOSTIE
MS16033
PAC-MAN ghost targets rise from the playfield surface. Players smash them down by hand. Every hit registers a sound. Overview PAC-MAN Whack-the-Ghosties by Namco is a skill-based redemption game built around the classic whacking mechanic, reskinned with the iconic PAC-MAN ghost characters as physical pop-up targets. Inspired by the original "street range" format, the cabinet translates a universally recognized IP into a hands-on, ticket-dispensing play experience suited for high-volume commercial environments. Key Features PAC-MAN Ghost Pop-Up Targets The playfield surface houses physical ghost-shaped targets that pop up during play. Players strike them by hand to register points — the targets are shaped and colored as the recognizable PAC-MAN ghost characters, connecting the physical mechanic directly to a property players already know. Street-Range Cabinet Design The cabinet geometry follows the "street range" layout — a low, wide play surface oriented for standing players to reach across the full target field. This format keeps the action at arm level and makes the hit-zone accessible to a broad age range without modification. Neon PAC-MAN Themed Lighting and Audio The cabinet uses neon-style PAC-MAN visuals and classic PAC-MAN sound effects. Both the light output and the audio signature are tied to the IP, so the machine reads as PAC-MAN from across the room before a player reaches it. Skill-Based Redemption Mechanic Ticket output is tied to player performance — the more targets a player strikes within the timed window, the higher the score and the corresponding ticket payout. The scoring structure ties reward directly to physical speed and accuracy rather than a fixed payout per play. High-Volume Durability Construction The cabinet is built for continuous commercial use in high-traffic venues. The target mechanisms and playfield surface are designed to sustain repeated physical strikes across extended operating hours, consistent with Namco's commercial redemption line specifications.
- USD
SEGA MINI CUBE PRIZE WORLD - PREMIUM COMBO - WALL 12
MS15991
Mini Cube Prize World is a next-generation prize merchandiser built for maximum flexibility, high throughput, and global appeal. Designed as a modular system of compact cubes, each unit can operate as a standalone game or be combined into larger layouts; walls, islands, pyramids, or L-shapes to suit any location footprint. With multiple game types available in one ecosystem and an eye-catching LED presence, Mini Cube offers operators a fresh and versatile way to tap into the booming demand for prize-driven entertainment. FEATURES: Modular & Scalable – Combine cubes in various configurations, from single units to full walls and centrepiece islands, to suit any site or floorplan. Multiple Gameplay Types – Available formats include: Crane – Classic claw grab prize game Capsule – Vending capsule format Peg – Win Fall style game Rotary – Small prize dispensing Display Cube – Cube for displaying prizes for extra visual impact Compact Footprint – Each cube is designed to take up minimal space while still commanding attention with vibrant lighting and animations. Flexible Branding & Design – Eye catching Mini Cube – Prize World artwork, with branding on LED rounds, prize doors, mats, and screens. Low-Cost, High-Impact – Offers excellent ROI for operators. Easy Setup & Maintenance – Simple access points and clean internal layout allow for fast installation and service. Proven Appeal – Already hugely successful across Asia and now launching in the UK, EU, and USA to meet rising demand for prize-based gameplay. PEG: Size: Up to 15cm Capacity: 32 prize pegs + extra for decoration CRANE: Size: Circa 10cm [Plush or Light Box] Capacity: 20-30 + extra for back wall decoration CAPSULE: Size: 5cm or 10cm [Capsules or Balls] Capacity: 300+ or 150+ ROTARY: Size: 3cm [Balls or Small Solid Prizes] Capacity: 100-200 in Rotary + extra for decoration
- USD
AMUSEMENT SOURCE TOY SMITH
MS12253
The unique washing machine look attracts players from across the game room. Super big area for storage inside with patented intelligent management system
- USD
AMUSEMENT SOURCE TOY SMITH PLUS
MS12254
Large over-sized washing machine look grabs everyone’s attention. Super big area for storage inside with intelligent management system. Pay online Multiple payment options allow, great for Blind Box application. Prizes. 8-inch capsule
- USD
AMUSEMENT SOURCE MINI MARKET
MS12259
Highly visible pink and white crane make this piece pop in any area. Two player. Two sizes of claw for various prizes.
- USD